Mapping fitted to the shape of the object — here, the vault of a hall. The image is made for a specific piece of architecture, not laid over a flat screen.Clouds generated live on a dome. The image is built from the sound as it plays, so every event looks different — not like a looped file played off a laptop.A calibration grid on the vault. Before projecting you have to measure the object and fit the geometry, otherwise the image slides off the edges.Lasers as part of one composition, synchronised with the rest of the image — not a separate attraction on the side.A projection on a car at an outdoor event.The client’s animated logo on a wall. Guests film it themselves and tag the venue, so the visuals keep working for reach long after the event.An outdoor event — stage, screens and light as one whole.Under the hood, TouchDesigner: scenes built from nodes that react to sound bands in real time.Next projectOrganic Basics